The design goals of Time Manipulation were to let characters use nearly all the powers within the set while playing solo. Instead, we decided to use a more abstract visual language to describe time that would fit more character concepts than just using iconography such as portals, swirls, or motion lines. We felt that this was both too obvious and too specific. When I sat down with Keetsie "Tunnel Rat" Braz da Cunha to discuss this Power Set's visual themes, we both ruled out using clocks to represent time. After we solidified the proposal, it took a lot of balancing and number-tweaking, and then a lot of amazing work by our animation and FX teams to bring the idea to life. In fact, I'd say the Time Manipulation set still retains about 50% of the original design proposal. However, the concept Sean suggested with this set was very solid and quickly changed my way of thinking. I always imagined a time-based Power Set as being control focused, and probably as a primary set for Controllers and Dominators. In retrospect, the idea seems very appropriate given that character's dabbling in time travel. Time Manipulation was originally an idea pitched to me by Sean "Dr. This interaction creates a gameplay experience not found in any other support set. A foe or two can be targeted by amplified control and debuff effects from powers like Time's Juncture and Slowed Response if they are already affected by Time Crawl. For example, an ally or two can benefit from Temporal Selection to receive additional benefits from the healing effects of Temporal Mending and Chrono Shift. ![]() Time Manipulation's effects often affect multiple foes or allies, but they can also be more closely targeted. The defensive strength of this Power Set is the way it allows support characters to be more proactive in preparing their allies for just about anything. Time Manipulation's offensive functions focus on reducing the attack rates and movement speeds of foes. Time Manipulation allows its users to bend the flow of time to their whim to empower and heal their allies, as well as cripple their foes. Time Manipulation is a new primary Power Set for Defenders and a new secondary Power Set option for Controllers, Corruptors, and Masterminds.
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